SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.
Remarks
SFML in other languages. The steps to download and link the SFML and GLEW libraries to our project will be similar to the previous sections where we discussed linking the GLFW and SDL libraries to the project on a Mac system. With the setup process complete, let's move on to coding our OpenGL rendering window. Installing SFML. Go to the SFML download page and follow the link to the latest stable version. Download the SFML libraries for your version of XCode and place them in a suitable location. Use Clang for OS X 10.7 (Lion 2012) or later. Earlier versions of OS X do not have pre-built downloads. Open the Terminal application. Download SFML 2.4.1. Windows: Visual C 11 (2012) - 32-bit Download 16.7 MB: Visual C 11 (2012) - 64-bit Download 18.4 MB. Download 5.34 MB: Mac OS X libraries are only compatible with 64-bit systems. All: Source code Download 23.8 MB: HTML Documentation Download 1.42 MB: SFML is licensed under the terms and conditions of the zlib/png. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, Mac OS X and soon Android & iOS. Pre-compiled SDKs for your favorite OS are available on the download page. SFML is multi-language SFML has official bindings for the C and.Net languages. And thanks to its active community, it is.
Discover their features more in detail in the tutorials and the API documentation.
With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, Mac OS X and soon Android & iOS.
Pre-compiled SDKs for your favorite OS are available on the download page.
SFML has official bindings for the C and .Net languages. And thanks to its active community, it is also available in many other languages such as Java, Ruby, Python, Go, and more.
Learn more about them on the bindings page.
Versions
Installation or SetupSfml Windows
Sfml CBasic SFML program
If everything whas been set up correctly, the following snippet will show a window titled 'SFML works!' with a green circle:
Hello World in a SFML Window
Let's write a small program which will open a window, and write 'Hello World' on the screen.
Let's explain what we did there.
First, we created a
sf::Font object. We need this object to store the font data that we will use to display the text. After that, we called the loadFromFile method, used to load the font in the memory. We should note that SFML don't know about your system fonts, so you need to provide a filename, not a font name
After that, we created a
sf::Text object. We call a 3 parameter constructor taking :
Since the
sf::Text object is ready, we just need to draw it in the main sfml loop, by calling the draw method on the sfmlWin render window object that we created before
Insallation - macOS
First of all you need to download the SFML SDK. Then, in order to start developing SFML applications, you have to install the following items:
SFML is available either as dylibs or as frameworks. Only one type of binary is required although both can be installed simultaneously on the same system. We recommend using the frameworks.
Sfml IosFrameworks
dylib
SFML depends on a few external libraries on Mac OS X. Copy the content of extlibs to /Library/Frameworks.
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If you use Xcode, installing the templates is strongly recommended. Copy the SFML directory from templates to /Library/Developer/Xcode/Templates (create the folders if they don't exist yet).
Installation - Linux
There are different approaches to the installation of SFML on Linux:
Option 1 is the preferred one; if the version of SFML that you want to install is available in the official repository, then install it using your package manager. For example, on Debian you would do:
Option 2 requires more work: you need to ensure all of SFML's dependencies including their development headers are available, make sure CMake is installed, and manually execute some commands. This will result in a package which is tailored to your system. If you want to go this way, there's a dedicated tutorial on building SFML yourself.
Finally, option 3 is a good choice for quick installation if SFML is not available as an official package. Download the SDK from the download page, unpack it and copy the files to your preferred location: either a separate path in your personal folder (like /home/me/sfml), or a standard path (like /usr/local).
Sfml Net
If you already had an older version of SFML installed, make sure that it won't conflict with the new version!
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Installation - Windows
The most common way to install SFML on windows is to download the official SDK
You can then unpack the archive and use it in your environment of choice.
Sfml Download
Although it's still heavily in development, if you use Visual studio 2017 or newer, you can also install SFML via vcpkg which integrates with visual studio, greatly simplifying the installation process:
vcpkg install sfml
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